![]() Thankfully, taking the time required to do this is not a tiresome endeavour due to the beauty of the visuals, sound effects, and gorgeous accompanying score. More often than not, moving forwards will take time as various permutations are worked through. For now, though, on the big screen and the Wii U GamePad, it looks truly amazing. One of the main thoughts flitting across the mind is how the layered paper effect would seriously benefit from the 3D depth of the Nintendo 3DS, so it is hoped that Nyamyam has that system in its sights for further down the line as it would complement the experience considerably. Flipping certain sections of the surroundings changes the pathways for the main character to amble across, and finding the right combination is imperative to reach the next area. Looking at the majestically crafted paper-filled Japanese pop-up-book world in screenshots, it would be easy to presume it is a mere gimmick, yet the world itself becomes a part of the actual game, acting as a key ingredient of the puzzles that hamper progress. This is a serene journey set across dark forests, abandoned shrines and tranquil mountain waterfalls, and the puzzles will get the mind a-bending for the most part. Some may bemoan the lack of connection between player and game because of this but the link is built by the wonderful artistic direction instead, both visually and aurally. There is no long narrative, nor any major story plotlines that unfold as the adventure continues, and for the most part it works fine in that way. The idea behind Tengami is to retrieve cherry blossom and restore a once great tree back to its former magnificence - simple as that. ![]()
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